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Metroid prime remaster fusion suit
Metroid prime remaster fusion suit








metroid prime remaster fusion suit metroid prime remaster fusion suit

Great as the remaster is, there's still some little issues I have with Prime 1 overall. Part of me felt embarrassed that I had to look up what I was missing with how much I usually remember a game I played as much as Metroid Prime, but when it’s literally been ages since I’ve gone through it again, guess my memory was still pretty thorough, considering. Now to reunite with my old friend at the Artifact Temple and finish up my first playthrough, and maybe start on the hardest difficulty one with that item stuff out of the way… There was three other missile expansions I initially missed because I forgot where to find them (one in Tallon Overworld and two in Chozo Ruins). Prime’s double bomb jump always felt like it needed to be incredibly precise compared to doing so in the 2D games, so glad to see the spring jump function for morph ball is still intact here. Glad I found this way of getting that particular missile expansion, because the normal way of reaching it by slowly going along that morph ball railing without falling off was not working for me with my left joycon being as twitchy as it is with certain movement.īy the way, the game itself doesn’t tell you, but like on the Wii Trilogy version, you can do a spring ball jump by pressing X in this case, which takes away the need to do a perfectly timed double bomb jump to reach certain items. I kinda no life’d it because of some other things I knew I was going to be busy doing soon in between, but will take my time a lot more on hyper mode or whatever the highest difficulty is called, and whatever other playthroughs. There might be some other things I’m forgetting to mention at the moment, but I guess any remaining impressions will wait till I round up the remaining items and artifacts and finish first playthrough.

Metroid prime remaster fusion suit plus#

The gameplay side has been a plus too between the dual stick controls and much faster loading times, with next to no delay in going from room to room. I think the lighting improvements are what I’m liking most about the remaster overall aesthetically, from the different lights of the morph ball which are brighter now, to the new details of wave/ice/plasma beam… And of course the improved enemy model textures as pointed out earlier. Basically the ice beam is a shotgun, while the MP1 plasma beam is an AK47. Maybe it’s just me, but the ice beam doesn’t take as long to get a fully charged shot with now in the remastered version, so am able to kill with it faster now it feels like.










Metroid prime remaster fusion suit